The Art of Animation
Animation is the art of creating the illusion of motion through a series of images. These images can be hand-drawn, digitally created or photographed, and then displayed in rapid succession to create the illusion of movement. Animation can be used in a wide range of mediums, including film, television, video games, and advertising.
One of the earliest examples of animation is the phenakistoscope, which was created in the early 1800s. This device used a spinning disk with a series of images around the edge. When viewed through slots in a mirror, the images appeared to move. Since then, animation has come a long way, and today's animators have access to a wide range of tools and techniques.
There are many different types of animation, including:
Each type has its own unique look and feel, and requires a different set of skills and tools. However, all types of animation require a strong understanding of the principles of animation, which are the building blocks of all animation.
Some of the key principles of animation include:
Timing refers to the speed and rhythm of the animation, while spacing refers to the placement of the animated objects in relation to each other. Squash and stretch refers to the way the objects in the animation change shape as they move, which helps to create the illusion of weight and mass.
In this course, we will explore the art of animation, and the techniques used to create some of the most beloved characters in entertainment history. We will cover the history of animation, the principles of animation, and the tools and techniques used by animators today.
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